Monday, March 17, 2008

Visual Display : Concept Map

Regarding professional note taking: I just stumbled across an example of visual artist Sunni Brown's rendition of a keynote presentation at a recent conference I attended.



Here's a snippet of my notes (Not nearly as engaging):
Alternate realities
real world more like games
why: we need more alternate realities

Future of happiness
Research on the subject of happiness: amount of growth has really increased
new field "positive psychology" doesn't focus on malfunction
what's the best case scenario
"Against Happiness" book
parallel between game design and this field
understanding the optimal condition for life
capture best human experience possible
Metrics
Quality of Life
Happy planet index
GN Happiness
Subjective Life Satisfaction

Are YOU in the happiness business?

A future forecast 2013
QOL primary metric for all interactive interaction
Positive psych will increase this area (explicit set of tools)
Communities: real life worth living
Value = measurable increase in real happiness, or well being - the new capital

Happiness is the New Capital
Want value: explicitly generating QOL
happiness uses to be warm and fluffy

1) satisfying work
2) good at something
3) time spent with people we like
4) the chance to be among something great/bigger (mythologies)

Nothing gives you this more than games -> Multiplayer games are the ultimate expression of happiness

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